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Friday, May 28, 2010

Dodge Viper GTS-R (Team Oreca) '00 Specifications (Gran Turismo 4)


Dodge Viper GTS-R (Team Oreca) '00:

  • Power: 588hp
  • Top Speed: 200mph (estimated)
  • Weight: 1150kg
  • Torque: ---
  • Drivetrain: FR
  • Dimensions: 4548x1933x1142
  • Engine Type: V10:OHV
  • Price(Buying): 1,000,000 Cr.
  • Price(Selling): 212,499 Cr.

How to do the Endurance Races on Gran Turismo 4

1. Choose your car: Choose a car that will be able to go long periods of time without having to go in the pits.

2. Choose your tires: Choose racing tires that last a long time. Anywhere from Medium to Super Hard will work. Some races require Sport tires. Just use medium Sport tires, that's the best traction and endurance sport tires.

3. Choose your track: Choose the track that you want to race on. Most Endurance Races give a nice cash prize. The 24 hour races give at least 1,000,000 Credits.

4. Put on the settings: Once you get to the menu right before you start the race go to settings. (The toolbox icon)

5. Fix the transmission: (Optional) Go to the wrench next to Full Customize Transmission. Change the "Auto" to 16-20, this is so you'll have a good top speed and good acceleration.

6. Start: Go back to the menu where you select A-Spec or B-Spec. Choose B-Spec, unless you have a lot of time on your hands to race yourself.

7.Race: Once the race starts press R1 and it will take you to a screen that has a map on the right and the positions on the left.

8. Add speed: Hold down L1 and press the right directional button 2 or 3 times. This will put it in X3 mode, which is much faster.

9. Watch: Keep an eye on the B-Spec Driver because he will pit on his own. When he does it will take you out of X3 mode and you need to press OK for the pit stop or it will take a long time while it gives you a while to choose your tires and gas.

10. Collect: Hopefully you won first place and you can get your Prize money and Prize Car! If you lost, then you need to work on your B-Spec Drivers skill level some more, or get a faster car.

Gran Turismo 4 Driving Modes

A-Spec and B-Spec game modes
Players now accumulate points by winning races in the normal first-person driving mode, called A-Spec mode. Each race event can yield up to a maximum of 200 A-Spec points. Generally, a win using a car with less of an advantage over the AI opponents is worth more points. Points can only be won once, so to win further points from a previously-won event, it must be re-won using a car with less of an advantage over the AI. There are also the 34 Missions which can yield 250 points each. Despite this, A-Spec points are experience points, not money.

The new B-Spec mode puts players in the place of a racing crew chief: telling the driver how aggressively to drive, when to pass, and mandating pit stops (by monitoring tire wear and fuel level). The speed of the time in the race can be increased up to 3x, allowing for Endurance races to be completed in less time than would take in A-Spec mode. The 3x feature, however, must be turned on after every pit stop because it resets to normal time. The game manual says that the player may speed up B-Spec mode by up to 5x, but this is believed to be a typo.

B-Spec points are given out for each race completed in B-Spec mode. This increases the skill level of the AI driver in the categories of vehicle skill, course skill, and battle skill. Players can thereby use B-Spec mode in harder races as the game progresses, but this mode cannot be used on wet, dirt and snow courses.

Driving missions
Another new addition to the game is the Driving Missions, which are similar in experience to the license tests, but award successful completion with 250 A-Spec points and 1000 or more credits. Each mission takes place with a given car on a given track or section of track, and a given set of opponents.

There are 4 sets of missions: The Pass, in which the driver must overtake an opponent within a certain distance; 3 Lap Battle, in which the driver must pass 5 opponents over the course of 3 laps; Slipstream Battle, in which the driver must overtake opponents by way of drafting; and 1 Lap Magic, in which the driver starts with a significant time penalty against much slower opponents and must overtake them all in the space of a single lap. Completing each set of missions earns the player a prize car. There are a total of 5 prize cars available to be won, they are DMC Delorean, Jay Leno Tank Car, Pagani Zonda Race Car, Toyota 7, and the Nissan R89C.

Gran Turismo 4 Mobile: Old and New

The really rare Gran Turismo 4 Mobile for PSP was only sold in Japan. It featured the same 700 cars from Gran Turismo 4 for PS2. But 5 years later, the new Gran Turismo PSP (right) was released. The new Gran Turismo PSP contained 800 cars, about 100 new cars, came from the VW Beetle 1100 Standard '49 to the Bugatti Veyron 16.4 '09. Most of the cars from the new Gran Turismo PSP was included on the old. There is a new feature on Gran Turismo PSP that no other Gran Turismo game has. It has certain dealers from 4 car companies (Some companies may appear 2 or more times). The new Gran Turismo PSP is not rare.

Gran Turismo 4 Drifter Post

Gran Turismo 4 Post for Drifters in this game.

Must Read's for New Drifters:
New Members/Drifters, Announce Yourselves Here! - a welcoming thread for people new to the forum.
the FR Drift Guide - by Boundary Layer and Swift - drift tuning tips, an example setup, technique explanations, and more...
GT4 Drift Settings Depot - pre-made drift settings to get you started
Please Use Decent Grammar
What would you recommend as the best car to start drifting with?
The Ultimate answer to everything...



How do I drift?
The FR Drift Guide - by Boundary Layer and Swift - drift tuning tips, an example setup, technique explanations, and more...
The Dedicated Thread to AWD Drifting - tuning tips and driving styles for AWD Cars
FF Drifting - can you actually drift an FF? post opinions here
Drift Techniques
Drift Line Selection
Your Drifting Strategies
automatic drifting - Discussion of automatic vs manual transmissions for drifting



Drift Settings:
GT4 Drift Settings Depot - pre-made drift settings to get you started
Drift Settings Journal: Nominations Thread - Index of past DSJ discussions, and a place to suggest future topic cars
The FR Drift Guide - by Boundary Layer and Swift - drift tuning tips, an example setup, technique explanations, and more...
Opinion on moddified or stock...
Tire Choice for Drifting



Car and Track Discussions:
Official GT4 Favourite/Best Drift Car Thread
Official GT4 Favourite/Best Drift Track Thread
The wierdest or most unique car you've ever Drifted?
What would you recommend as the best car to start drifting with?



Controller Discussions [DFP and DS2]:
Drifting too easy with DS2, but harder on DFP
DFP Drift Settings - see how others setup their DFP's for drifting.
How do you Drift the DFP? - one or two foot? paddles or knob? etc...



Drift Photos:
Hardware List : devices Compatible with Photo Mode
Drift Photos [Thumbnails Only] - the place to post your drifting pics
also be sure to look for the Weekly Drift Photo Competitions managed by Specialized - [you may PM him with any questions you have regarding these competitions]



Drift Videos:
Drift Video Subforum
Official GT4 Drift Video Directory
Free Video File Hosting
How to Get Video From Your PS2 to Your Computer - Courtesy of Daan
How to make a good drifting video.. comments and opinions?
Holding camera angles???



Competitions:
Challenge Listing and Registration
Everything GTPDC/GTPC: FAQs, Rules, Judging and Directions
XLink Drift GranPrix Rules & Regulations
also be sure to look for the Weekly Drift Photo Competitions managed by Specialized - [you may PM him with any questions you have regarding these competitions]



Online Play:
TUTORIAL - Manually Configuring Your XLink Kai & PS2
XLink Who's Who
XLink Drift GranPrix Rules & Regulations



Other Discussions:
First thougts of drifting in GT4... - tell us your very first impressions and difficulties
gt3 drifting vs gt4 drifting?
Complete Initial D Car List - for all you fanboi's out there.... yes, I know you're out there...

Gran Turismo 4 Compatible Photo Mode Devices

Here is all the compatible devices for Photo Mode on Gran Turismo 4.

Compatible USB Devices
A-DATA A Genie Pro 2.0
A-DATA My Flash USB Disk PD2
Adtec 32MB Stick
Apacer Handy Steno TN202 128MB
Apple iPod
Apple iPod 3rd Generation - U2 Version Not Included
Apple iPod Shuffle 512MB/1GB
Arianet USB 2.0 Pen Drive 128MB
AStone 128MB
BenQ Joybee 150 256MB
BMW MP3 Watch
Buffalo Clip Drive
Conceptronic USB 3.5 HD box
Creative MuVo MP3 player
Dazzle 6 in 1 Reader/Writer With a 1GB IBM Microdrive in the CF slot or Kingston SD or CF memory
Disgo Pen Drive 256MB
Edigital Odyssey 1000 MP3 Player with 20gb HDD
Elephant USB Thumb Drive
elitech MP3 player
Geek Squad USB Flash Drive 256mb, 128mb
Hama "Flash Pen" 256 MB stick
iAudio M3(L)
imation USB Swivel 32MB drive
Impact 128mb
Integral 256mb
IOData EasyDisk Pt
IOdata HDA-iU160/120M
Iomega Mini 128Mb flash Drive
USB-Powered ZIP 100 MB disk drive (FAT-formatted disk should be inserted.)
iRiver H320
iriver IHP-120 and 140
JNC SSF-502 256mb MP3 Player
Kanguru Micro Drive 256MB
Kingmax USB 2.0 128 MB flash drive
Kingston Data Traveller USB Pen Drive
Kingston Data Traveller II Plus migo 512Mb
Lexar Media/Jumpdrive /Elite USB Key 128Mb, 256Mb, 512Mb, 1Gb
MediaGear7-in-1USB2.0 memory card reader w/ PQI 256mb Hi-Speed Compact Flash
Medion USB-stick (USB 2.0) 128 MB
Memorex 256mb
Memorex Traveldrive Classic 512MB
Memorex Traveldrive Classic 1 GB
Micro Advantage QuickiDrive QD64
MicroTech ZiO! CF card reader
Mikomi USB Pen Drive 128MB
Mikomi USB Pen Drive 256MB
Mikomi USB Pen Drive 512MB
Mikomi USB Pen Drive 1GB
Minolta Dimage F200,G400
Muller 512 unbranded MP3 player
Mycom 2,5" USB HD
napa usb 64mb mp3 player
NCP 256MB MMC works with kingmax usb mmc reader
Novatech 1gb stick
Oregon Scientific 256mg MP100 Mp3 player
Packerd Bell Audiokey
Panasonic Lumix FZ3 (digital camera) with Secure Digital (SD) card
PEAK usb 2.0 128 mb stick
Phillips Key 013 (256MB key audio)
PenDrive Compact 2.0 256mb
Play.com USB 2.0 Flash Drive 256mb
Plextor PlexFlash (PX-F256)
PNY Attache 256MB
PNY Attache 512MB
PQI 256MB USB2.0 Travelling Disk
PQI 512MB USB2.0 Travelling Disk
PQI I-Stick 2.0 1GB USB 2.0 Flash Drive BD01-1033-0121
Pretec IDisk Tiny 256MB
Qware digital MP3 Player 256Mb
RCA lyra rd2840 and 2780
S1 - Tested with a 128MB Sigmatel MCSN
Samsung yepp YP-T5 mp3 player
Samsung YH-920 Hard Disk MP3 Player
SanDisk Cruzer Micro USB Flash Drive 128mb, 256mb, 512mb, 1gb, 2gb, 4gb
SanDisk Digital Audio Player 256 MB, 512 MB, and 1 GB
SanDisk ImageMate Model No. SDDR-75
Seitec 1gb USB Memory Stick
SeiTec Memory Bar 256 Mb USB 2.0
SilverPearl MicroX USB 2.0 1024 MB
SimpleTech USB2.0 256MB Flash Drive
Smart Media Card Reader SIIG US2260
Sony Micro Vault
Sony Mini Vault 128mb USM128
Sony Mini Vault 256mb USM256 and USM256A
Sony "Network Walkman" NW-HD1
Sony Pocket Bit USB memory
Sony Playstation Portable (Enter USB MODE) (Tested w/ a Sony 512MB memory stick)
Soyo Cigar Pro 2 512MB USB 2.0
Sweex USB 2.0 Memory Pen 128 MB
TGE USB Mass Storage Controller 64mb
Tiny Disk 128mb
TrekStor USB MusicStick 150
UMAX Apus 210
Viking Interworks 1gb USB2.0 Drive ( USB001GBL2 )
Visualand 512mb MP3/USB Pen
ZOLL 128mb Flash Drive
Although specific capacities have been listed, it is generally assumable that greater or smaller capacities of a mentioned device will work.

Compatible Digital Cameras
Fujifilm S5100/S5500 - The differing names depend on region origin
HP Photosmart 120 Digital Camera - With 256MB Compact Flash
Nikon Coolpix 2200, 4500, 5400
Olympus - Any digital camera with a USB cable
OTEC DV-380 Digital Video Camera - Not 100% reliable
Compatible Printers
PictureMate
Stylus Photo RX700
Stylus Photo RX620
Stylus Photo RX600
Stylus Photo RX500
Stylus Photo RX425
Stylus Photo RX420
Stylus Photo R800
Stylus Photo R300
Stylus Photo R200
Stylus Photo 950
Stylus Photo 935
Stylus Photo 925
Stylus Photo 900
Stylus Photo 830U
Stylus Photo 830
Stylus Photo 2100
Stylus CX6600
Stylus CX6400
Stylus CX5400
Stylus CX5200
Stylus CX3650
Stylus CX3600
Stylus CX3500
Stylus C86 Photo Edition
Stylus C86
Stylus C84 Photo Edition
Stylus C84
Stylus C82
Stylus C66 Photo Edition
Stylus C66
Stylus C65 Photo Edition
Stylus C64 Photo Edition
Stylus C64
Stylus C63 Photo Edition
Stylus C46
Stylus C45
Stylus C44UX
Stylus C44Plus
Stylus C43UX
See Epson UK for more information regarding printing from Gran Turismo 4.

Compatible Mobile Phones
All Sony Ericsson Walkman Phones
Most Sony Ericsson Phones with USB file transfer capabilities

Gran Turismo 4 Cheat Codes

These are all the Gran Turismo 4 Cheat Codes for Action Replay and Gameshark V1-1.9. I don't have both of these :(.

(M):
EC878330 147EC020

Alt.(M):
EC878330 1446E7A0

Alt.(M):
EC878530 1456E79B

Infinite Fuel:
1C9BA3F8 58D6EAF5
1C9BA3FC 15F6E79D
1C9BA300 78D6EAF1
1CB06614 1053DFD1

Infinite Nitrous:
1CA4CF60 205529A9
1CA4CF64 283527A5
1CA4CF74 7874EB05

Tire Wear (your car):
1C9BA308 2055A9A9
1C9BA30C 283527A5
1C9BA310 B0D5E5B5
1C9BA314 B0D5E509
1C9BA318 B0D5E4FD
1C9BA31C B0D5EBF1
1C9BA320 15F6E79D
1C9BA324 9279E7B1
1CB0661C 1053DFCD

Tire Wear (All Cars):
1CA4B2D0 1456E7A5

Max Cash:
1C387FD0 9C0D256B
1C387FD4 DE64402D

Max Days:
1C38FDE0 14395903

All Cars Are Free:
1C81BA20 3846E7A5
1CD630F8 1454FFBA
1CD30ACC 3854E7A5

All Tune Shop Parts Are Free:
1C81BA20 3846E7A5
1CD630F8 1454FFBA

No Crash Penalty Time:
1CA47F9C 1473CFC8

Autopilot:
1C9BA3C8 3ADAE6A1
1C9BA3CC 84D5EB83
1C9BA3D4 15F6E79D
1C9BA3D8 B4D5EB83
1CA3D530 0C53DFBD
0C117AC4 1456AC0C
1C9BA3D0 2835E7A6
0C117AC4 1456B80C
1C9BA3D0 2435B00B

(Press [L1] to Activate, [R1] to De-Activate)

Timer Frozen:
DC918123 14D8AE29
1C9BA328 90BAE8AD
1C9BA32C 14D3DFAD
1C9BA330 B095AF2D
1C9BA334 0C5111A1
1C9BA338 9094AF2D
1CA4FB30 0C53DFA5
0C117AC4 1456B20C
1CA4FB30 9094AF2D

(Press [L2] to Activate, [R2] to De-Activate)

All Gold B License:
7C35861C 1446E7A6
3C977AB9 1456E7A5

All Gold A License:
7C35895C 1446E7A6
3C977AB9 1456E7A5

All Gold IB License:
7C35899C 1446E7A6
3C977AB9 1456E7A5

All Gold IA License:
7C3589DC 1446E7A6
3C977AB9 1456E7A5

All Gold S License:
7C35891C 1446E7A6
3C977AB9 1456E7A5

All Gold Mission Hall:
4C35885C 1456B7A8
7C358874 1435E7A6
3C977327 1456E7A5

Disable AI:
1CA36188 3854E7A5

Idiot CPU Cars:

Enabler (Must Be On For Idiot CPU Cars):
1C9BA3D8 2055E799
1C9BA3DC 1425DFC6
1C9BA3E0 8435E7A5
1C9BA3E4 0436E7A7
1C9BA3E8 3854E7A6
1C9BA3EC 3853E7A5
1C9BA3F0 15F6E79D
1C9BA3F4 B4D3EB83
1CA4B608 1053DFB9

Idiot CPU Car 1:
3C9B8326 1456E7A6

Idiot CPU Car 2:
3C9B8327 1456E7A6

Idiot CPU Car 3:
3C9B832C 1456E7A6

Idiot CPU Car 4:
3C9B832D 1456E7A6

Idiot CPU Car 5:
3C9B832A 1456E7A6

Enter Garage For:

Full Garage:
1C9BA348 39A1B0A5
1C9BA34C E19FE7A5
1C9BA350 E1BAE7B5
1C9BA354 E1A6E7C5
1C9BA358 2055E799
1C9BA35C 903AE7A5
1C9BA360 3859E7A6
1C9BA364 08D6E7B5
1C9BA368 B039E7A5
1C9BA36C 385AE7B2
1C9BA370 B1BAE7D5
1C9BA374 10450533
1C9BA378 2059E7A0
1C9BA37C 0496E7A3
1C9BA380 91BAE7D5
1C9BA384 3855E7A6
1C9BA388 B25AE79D
1C9BA38C B256E799
1C9BA390 B255E7B5
1C9BA394 3A46E7C5
1C9BA398 38DAE7A6
1C9BA39C 3855EB55
1C9BA3A0 14D5DFC0
1C9BA3A4 0036B017
1C9BA3A8 DD9FE7A5
1C9BA3AC DDA6E7C5
1C9BA3B0 DDBAE7B5
1C9BA3B4 0C4703CD
1C9BA3B8 39A1E6A5
1C8285D4 1053DF9D

Turbo (R3 to activate):
1C9A802C D8D5E7A5
1C9A8030 5A55EA71
1C9A8034 0C511C1C
1CA4B15C 0C53B0E5
1C9A8028 20552625
1CA4B15C 5A55EA71

Mega Turbo (R3 to activate):
1C9A802C D8D5E7A5
1C9A8030 5A55EA71
1C9A8034 0C511C1C
1CA4B15C 0C53B0E5
1C9A8028 205524A5
1CA4B15C 5A55EA71

Gear Ratio Modifier:

Double Acceleration:
1CA4A3D4 2055F0E5

Triple Acceleration:
1CA4A3D4 205527A5

Quadruple Acceleration:
1CA4A3D4 20552725

x16 Acceleration:
1CA4A3D4 20552665




GS2v2 & Codebreaker Format
'Codebreaker 1-6:
(M):
F0100008 0058EF8B

Alt.(M):
F0100008 0010000B

Alt.(M):
F0100208 0000000E


Gameshark Ver 2 - Some of these GS2v2 codes may not work because v2 is retarded.

(M):
0E3C7DF2 1456E7A5
F0100008 0058EF8B

Alt.(M):
0E3C7DF2 1456E7A5
F0100008 0010000B

Alt.(M):
0E3C7DF2 1456E7A5
F0100208 0000000E

Alt.(M):
0E3C7DF2 1853E59E
EE8EFE86 BC018A0E

Alt.(M):
0E3C7DF2 1853E59E
EE8EFE86 BCB99B8E

Alt.(M):
0E3C7DF2 1853E59E
EE8EFC86 BCA99B91

Alt.(M):
0E3C7DF2 1456E7A5
F058EF88 0058EF8B

All Cars Are Free:
201639F8 24100000
2043AFD0 0002282D
204489A4 24020000

All Tune Shop Parts Are Free:
201639F8 24100000
2043AFD0 0002282D

Max Cash:
20A1FCA8 B8C9425E
20A1FCAC 7A726F98

Max Cash After 1 Use:
204359C8 3C0541CD

Tire Wear (Your Car):
200C20E0 3C01C61C
200C20E4 34214000
200C20E8 AC810210
200C20EC AC8102FC
200C20F0 AC8103E8
200C20F4 AC8104D4
200C20F8 03E00008
200C20FC 8E650014
2039E5F4 0C030838

Tire Wear (All Cars):
203531A8 00000000

Infinite Fuel:
200C20D0 C48005D0
200C20D4 03E00008
200C20D8 E48005D4
2039E5EC 0C030834

Infinite Nitrous:
20354C38 3C01461C
20354C3C 34214000
20354C4C E46204E0

Infinite Nitrous, Fuel, and Tires:
20354C38 3C01461C
20354C3C 34214000
20354C4C E46204E0
2039E5F4 0C030838
2039E5EC 0C030834
200C20D0 C48005D0
200C20D4 03E00008
200C20D8 E48005D4
200C20E0 3C01C61C
200C20E4 34214000
200C20E8 AC810210
200C20EC AC8102FC
200C20F0 AC8103E8
200C20F4 AC8104D4
200C20F8 03E00008
200C20FC 8E650014

No Crash Penalty Time:
2035FC74 00631823

Max Race Time:
20357FBC 2442FFFF

Ultra Slow Timer:
20357FBC 24420001

Timer Frozen:
(L2 to Activate, R2 to De-Activate)
E006FEFF 0086F99C
200C2000 8CA40718
200C2004 00830818
200C2008 AC41F898
200C200C 080D5E04
200C2010 8C42F898
20357808 08030800
D086F99C 0000FDFF
20357808 8C42F898

Disable all timers & time penalties (R2):
E007FDFF 0086F99C
200C2000 8CA40718
200C2004 00830818
200C2008 AC41F898
200C200C 080D5E04
200C2010 8C42F898
20350314 AC80060C
20357808 08030800

Max Days:
20A17AB8 002596E6

Disable AI:
2034DE60 24020000

Disable AI:
(Select + Left = activate, Select + Right = disable)
D064C794 0000FF7E
2034DE60 24020000
D064C794 0000FFDE
2034DE60 1440FFF9

Autopilot:
(L21to Activate, R1 to De-Activate)
200C20A0 26840104
200C20A4 90810466
200C20AC 03E00008
200C20B0 A0810466
20345208 08030828
D086F99C 0000FBFF
200C20A8 34210001
D086F99C 0000F7FF
200C20A8 3021FFFE

Idiot CPU Cars:

Enabler (Must Be On For Idiot CPU Cars):
200C20B0 3C01000C
200C20B4 00310821
200C20B8 90210000
200C20BC 10200002
200C20C0 24020001
200C20C4 24030000
200C20C8 03E00008
200C20CC A0830466
203535E0 0C03082C

Idiot CPU Car 1:
000C0002 00000001

Idiot CPU Car 2:
000C0003 00000001

Idiot CPU Car 3:
000C0004 00000001

Idiot CPU Car 4:
000C0005 00000001

Idiot CPU Car 5:
000C0006 00000001

Turbo (R3 to activate):
200FFF04 44810000
200FFF08 C6010554
200FFF0C 080D4B8F
20352E34 0803FFC0
200FFF00 3C014180
20352E34 C6010554

Mega Turbo (R3 to activate):
200FFF04 44810000
200FFF08 C6010554
200FFF0C 080D4B8F
20352E34 0803FFC0
200FFF00 3C014300
20352E34 C6010554

Double Acceleration:
203520AC 3C013FC0

Triple Acceleration:
203520AC 3C014000

Quadruple Acceleration:
203520AC 3C014080

x8 Acceleration:
203520AC 3C014100

x16 Acceleration:
203520AC 3C014140

Reverse Speed (L3 to activate):
20352E34 0803FFC0
200FFF00 3C01C280

All Gold B License:
40A205F4 00100001
0000F991 00000000

All Gold A License:
40A20634 00100001 0000F991 00000000

All Gold IB License:
40A20674 00100001
0000F991 00000000

All Gold IA License:
40A206B4 00100001
0000F991 00000000

All Gold S License:
40A206F4 00100001
0000F991 00000000

Mission Hall ALL Golds:
10A20734 0000F003
40A2074C 00210001
0000F003 00000000

or

Mission Hall 1-29:
40A20734 00220001
0000F003 00000000

Mission 30:
10A207BC 0000F003

Mission 31:
10A207C0 0000F003

Mission 32:
10A207C4 0000F003

Mission 33:
10A207C8 0000F003

Mission 34:
10A207CC 0000F003

All Golds (Every race completed):
10A1FCFC 00000F02
10A1FD00 00000F02
10A1FD04 00000F02
10A1FD08 00000F02
10A1FD0C 00000F02
10A1FD10 00000F02
10A1FD14 00000F02
10A1FD18 00000F02
10A1FD1C 00000F02
10A1FD20 00000F02
10A1FD24 00000F02
10A1FD28 00000F02
10A1FD2C 00000F02
10A1FD30 00000F02
10A1FD34 00000F02
10A1FD38 00000F02
10A1FD3C 00000F02
10A1FD40 00000F02
10A1FD44 00000F02
10A1FD48 00000F02
10A1FD4C 00000F02
10A1FD50 00000F02
10A1FD54 00000F02
10A1FD58 00000F02

Full Garage (Probably won't work):
200C2020 27BDFF00
200C2024 7FBF0000
200C2028 7FA40010
200C202C 7FB00020
200C2030 3C01000C
200C2034 8C240000
200C2038 24050001
200C203C 14800010
200C2040 AC250000
200C2044 24040015
200C2048 AFA40030
200C204C 0C112296
200C2050 3C05000B
200C2054 10400006
200C2058 8FA40030
200C205C 24010001
200C2060 AE040008
200C2064 AE00000C
200C2068 AE010010
200C206C 26100020
200C2070 24840001
200C2074 240104B0
200C2078 0081082B
200C207C 1C20FFF2
200C2080 7BBF0000
200C2084 7BB00020
200C2088 7BA40010
200C208C 08172C38
200C2090 27BD0100
201702AC 0C030808


Big Wheels:
(R3+ Up, down, left or right)
200FFE00 02261021
200FFE04 8C4100B0
100FFE0A 00003C03
200FFE0C 00230821
200FFE10 AC4100B0
200FFE14 8C4100AC
200FFE24 AC4100AC
100FFE1A 00003C03
200FFE28 03E00008
200FFE20 00230821
100FFE08 00000000
100FFE18 00000000
D064C794 0000FFEB
100FFE08 00000010
D064C794 0000FFBB
100FFE08 0000FFF0
D064C794 0000FFDB
100FFE18 00000020
D064C794 0000FF7B
100FFE18 0000FFE0
2045383C 0C03FF80

Original gameshark version 3 & 4 and version 5 codes. GS2v5 can not be converted at this time.

GS2v3/4 Converted
Max Cash After 1 Use:
24012FEA B4E2945D

Infinite Nitrous, Fuel, and Tires:
24D124FE 9736569D
24D324E8 163456BD
24C23FC8 0B14573D
249131EE 3AB643A0
249131EC BAB64330
24C0BFAC 07D58188
24DAF70A 16F5C1A8
24C0BFAC 87D58199
24D1A5BE 97F6C809
24D3A5A8 16F4C029
24D1B5BC 16D7C119
24C1BDBE 9ED7C139
24C1BDBA 1ED78189
24C1BDAC 97D7C1A9
24DAF50A 16F5C198
24DBB58C 96C6C1B8

Max Race Time:
24001CD6 9BBC1AF7

Ultra Slow Timer:

241014C8 12B453FD

Disable all timers & time penalties (R2):
E4903967 90EDBAF4
24D2B6BE 17478108
24D1B62E 1275C120
24D1BE86 165EC811
24D5B638 976EC030
24D0BE86 125EC880
249016BA 971745AD
24D13668 12365154

Disable AI:
24D091E8 1234574D

Disable AI:
(Select + Left = activate, Select + Right = disable)
D4809276 9FB88EA6
24D091E8 1234574D
D4809A76 97B88EA6
244089D6 1F3C1E44

Turbo (R3 to activate):
249112E8 0475D368
248912EC 85549358
24151A7A 94669272
24C11C30 133E1AA4
24910AE8 14769249
24C914AC 871413AC


Mega Turbo (R3 to activate):
249112E8 0475D368
248912EC 85549358
24151A7A 94669272
24C11C30 133E1AA4
249102F8 14769249
24C914AC 871413AC

Reverse Speed (L3 to activate):
24C11C30 133E1AA4
24910AF8 1476DA49

Mission Hall 1-29:
45129428 3034C7AC
04D0B269 3674E14C

Mission 30:
15109420 34BCCEBE

Mission 31:
15109720 34BCCE0E

Mission 32:
15109720 34BCCE2E

Mission 33:
15109720 34BCCE1E

Mission 34:
15109720 34BCCE3E

All Golds (Every race completed):
15D03178 37B493F6
15903278 37349346
15903278 37349366
15903278 37349356
15903278 37349376
15903278 373493C6
15903278 373493E6
15903278 373493D6
15903278 373493F6
15903078 37349346
15903078 37349366
15903078 37349356
15903078 37349376
15903078 373493C6
15903078 373493E6
15903078 373493D6
15903078 373493F6
15903378 37349346
15903378 37349366
15903378 37349356
15903378 37349376
15903378 373493C6
15903378 373493E6
15903378 373493D6

Big Wheels:
(R3+ Up, down, left or right)
245A1268 186CD348
24D11ACC 1C56D368
14501261 157CD352
24531268 1874D370
24D11ACC 1C56D3C9
24D11ACA 9C56D3E8
24D118CA 9C56D369
14501261 157CD3D2
24DA504A 1475D358
24531068 1874D340
14D01268 1474D358
14D01268 1474D3D8
D4009A72 1FB88EA6
14D0126C 1474D358
D4109A76 1FB88EA6
14C01A74 1D7C9A50
D4009A76 17B88EA6
14D01268 1C74D3D8
D4009276 1FB88EA6
14C01A70 1D7C9AD0
24D13CB0 137A98F4

AR MAX Converted
All Cars Are Free:
J28A 3TQG X9CG7
4UE4 10J3 GTRW9
27KN GG4Z BHD6X
H7AH OU13 T45F7

All Tune Shop Parts Are Free:
GJCK 64YP N4XEP
4UE4 10J3 GTRW9
27KN GG4Z BHD6X

Tire Wear (All Cars):
DMT0 R04G UMN4P
ARF6 VU3T CF3ED

Tire Wear (Your Car):
4EP0 QGZQ HFVY7
FPXT JQ8T 7YG87
45YU AP1G VZDYK
5322 09GD 4VD6X
7B0F X3QD QVWGB
5PD0 FTYM 5Q7XC
HDVQ RDUU HU2G7
ZFR3 H318 25FKZ
FU69 B7PR D9Z7G
V1W8 4E1U 6C82P

No Tire Wear:
3F9T-6ZW9-ZAPV1
9TTU-UYPB-8NV11

No Tire Wear (diff code):
U5H1-MZND-1P3C7
FPXT-JQ8T-7YG87
45YU-AP1G-VZDYK
5322-09GD-4VD6X
7B0F-X3QD-QVWGB
5PD0-FTYM-5Q7XC
HDVQ-RDUU-HU2G7
ZFR3-H318-25FKZ
FU69-B7PR-D9Z7G
V1W8-4E1U-6C82P

Infinite Nitrous:
MA98-C79X-A7TNK
G3ZR-6ED5-ZWH5J
UWVC-MMYT-C2XT1
7463-0REM-5ZW4Y
5P9H-F65M-YBRAA
8Q53-B59K-HPYZN

Infinite Fuel:
XNKE-56RT-C6Y3F
J40Z-KTNE-WDWD6
D793-RQY2-TJ2WA
29FN-3BX0-Y5R0G
8M1B-AU2R-YB2KA

Infintie Fuel:
6RF3 MAGW 4X2Z7
J40Z KTNE WDWD6
D793 RQY2 TJ2WA
29FN 3BX0 Y5ROG

'All Cars Permitted:
11T9-XJJD-PT41V
58J8-HN3N-M3N26
TXY0-2RKV-N8Z7G

Missions Hall Gold:
JQQP-K0PX-XJKDP
YYWH-3QGK-73WD3
9KWT-8Y4C-G02WJ
N7P5-HMC3-G03M5

Max Days:
R560 5XBY DFJ9C
CHWH JM6T 8R7KW

Autopilot:
9GUV-TMFX-KGT5A
ZJGF-XD1Z-3ZED6
R6WK-T5DC-390E1
38G3-FHXC-0VK8X
JK6Z-3GT4-ET75H
DHY9-9DJ1-2UWFF
DPHP-V350-HQ392
CG7K-CR4W-E3KNM
E8HA-1XWU-T6AQ0
0TWA-5VDD-JTC29

Full Garage (Will replace entire garage):
BNQ7-J2C0-KQXQU
TR2H-MT6D-QDTRA
4FXQ-KDQH-CVDCQ
E4UV-EGQU-NDN5T
TY20-HXQE-BXA03
70YX-QKW8-6XZQ2
XYFY-5C7E-3KA29
PQJ0-JY9N-F1H02
5ADX-2PHC-ARRBC
2EJ5-APVP-F2F5N
H58P-MB43-C92X4
DXUG-U6PE-TV1DD
MQ5Z-5DZ3-HBR2G
WDV1-GVQ1-ZB0VW
3KFN-VM51-B3WGQ
32A7-4F04-118R1
GVYE-NE48-Q1J4X
VXYC-6R0C-K922E
HYX1-PK43-HVEQU
AA9G-NTAD-VQ5CR
00KB-8FNU-PQEDM
FTGM-Y5XX-WJABM
YEP5-MFMH-6V9FC
G954-85WR-TRX7X
KXY4-HNBD-6BX2B
H9B6-AWDB-2A2RH
YJKR-B1BZ-7DBAY
K95P-2UB5-R5GWE
DH1F-DKPM-NUF4X
MP2A-P85K-M5835
50YA-38VB-QQ93A

Max Days (Day 10001):
ECDD-V633-853E4
CHWH-JM6T-8R7KW

No Crash Penalty Time:
01YV-YBZ4-0AYBE
ZQDU-C2AY-J5NVT

Ultra Slow Timer:
C249-49WT-6UEG5
8GE2-DBB0-4J9X9

Ultra Fast Timer:
2V4H-5PJU-756UM
HA3N-PY57-5ZUB5

Freeze Timer:
L3 to stop,
R3 to restart
AMAY-BJYE-PDDAN
K6H6-0PM3-TBG19
DRU4-ZE9T-W81B3
627R-MPWA-RYTZV
5F1B-13R5-WWQJ2

All Race Golds:
444H-EP0Z-V4TCC
B72Y-DVD2-17AED
TVUJ-1FN4-0WY1U

Gear Ratio Modifier:

x2 Acceleration:
CMH7-1VWD-864DD
FDXT-22A9-10DD4

x3 Acceleration:
76QD-5DF2-Q62DM
MJFX-DQWE-2RBD0

x4 Acceleration:
838J-VXVY-1E099
G9BP-FMG4-7VN8J

x8 Acceleration:
RY82-1K44-WUA8K
4PJ1-X41R-0VYFN

x16 Acceleration:
0VBE-NT6J-KAJKX
YY4R-43JA-C6DC2

Codebreaker (Incl. V9) & Gameshark (I assume) - Posted by RogsR34UK
For Codebreaker it will need to be a separate entry with the new "Enable Code code:

Enable Code (Must Be On):
F05B1200 005B1203

Ultra Slow Timer:
10357FBC 00000001

Ultra Fast Timer:
10357FBC 00004000

Freeze Timer:
L3 to stop,
R3 to restart
D064C794 0000FFFD
10357FBE 00002442
D064C794 0000FFFB
10357FBE 00002A00

All Licenses Gold:
40A205F4 00550001
0000F991 00000000

All Missions Gold:
40A20748 00220001
0000F003 00000000

All Race Golds:
40A1FCFC 02380001
00000F02 00000000

Gear Ratio Modifier:

x2 Acceleration:
203520AC 3C013FC0

x3 Acceleration:
203520AC 3C014000

x4 Acceleration:
203520AC 3C014080

x8 Acceleration:
203520AC 3C014100

x16 Acceleration:
203520AC 3C014180

Gran Turismo 4 Tuning

Descriptions for every tuning on Gran Turismo 4

Spring Rate
Spring, together with damper is medium between the tire and car body. Both working together to absorb road irregularity received by the tire to increase comfort and handling. Spring will delay or deviate the force received, damper will dissipate it.
The higher the spring value, the harder it is and vice versa.
Forum argumentation on understeer/oversteer effects.
Many go to the opinion that a harder spring rate sticks to the track more. So when the rear spring rate is harder than the front, it understeers more, and when the front spring rate is harder than the rear, it oversteers more.
Stiffer spring rates also reduce body roll, which in turn increases handling in corners and reduces the need of high degree camber.
Too stiff of a spring rate can mess up a car's handling if the tire is unable to keep contact to the road properly.
If your rear suspension is too soft, your car would have a tendency to slowly drift or spin out in mid corner, but it will be easy to control. If your rear suspension is too stiff, your car would have a tendency to snap or slide at mid corner bump which is difficult to control.
Set stiffer spring rate for heavier part of the car. This will help midcornering ability of the car. Car that tend to tail slide during cornering caused by heavier rear will be more tame using stiffer rear spring rate or softer front spring rate. Car that tend to go straight during cornering caused by heavier front will be less understeer using stiffer front spring rate or softer rear spring rate.
Ride Height
Car with lower ride height has less body roll because of lower center of gravity, this will improve handling and corner grip.
Setting ride height too low can cause the suspension to bottom out, which can interferes with car handling. In some cases the chassis of the car can makes contact with the road, which can be notice easily as it usually create some sparks.
A lower front ride height will make the car more oversteer, and a lower rear ride height will make the car more understeer. This happen on the first stage of cornering, corner entry, where car body being sway to the side.
If ride height is too low and result in suspension bottoming out, the side which it's suspension bottoming out will loose traction suddenly on later stage of cornering, creating sudden understeer or oversteer in mid corner. To prevent this from happening, increase the ride height of the affected side.
Damper
Real life reference for car handling
Dampers dissipates force received by the tire. Dampers will prevent the springs from continuing to bounce after the tire travels over a bump. They also affect the speed at which the weight transfer is applied to the contact patch of the tire.
Bound is when the wheel absorbs the bump, Rebound is when the wheel goes back down after absorbing the bump. So it's best for the Rebound value to be higher than the Bound value. This allows the car to absorb impacts but also returns the contact patch to the pavement as quickly as possible.
Lower number values mean less damping effect - more bouncing of wheel relative to chassis.
A lower value makes the car less responsive to steering inputs, and can stabilize the car at high speeds. However, at extreme softness the chassis movement may become undercontrolled on rough pavement.
Higher number values mean more damping effect - less bouncing of wheel relative to chassis.
A higher value makes the car more responsive to steering inputs, and can stabilize the car's transitional phases. However, the suspension may not be compliant enough to absorb bumps, unsettling the car on rough pavement.
It's best to adjust the dampers to the weight distribution of the car - more damping for heavier parts. So for FF's, make the front dampers a substantially higher value than the rear.
Damper have most influence at car pitch change, like when applying throttle or lifting off throttle.
If the car feel understeer on lift off throttle reduce front bound or increase rear rebound. Likewise when the car feel oversteer on lift off throttle increase front bound or reduce rear rebound.
If the car feel understeer when applying throttle increase front rebound or reduce rear bound. Likewise when the car feel oversteer when applying throttle reduce front rebound or increase rear bound.
Camber
During cornering, the car body will lean to the corner outer because of it's weight, called rolling. Stabilizer, spring rate and ride height setting can be used reduce this, but sometime it won't be enough. During this rolling the tire which attached to the car body create an angle too, making the tire do not make flat contact with the road anymore. The goal when tuning camber is to make the tire make contact with the road as flat as possible at critical point of the track corner. Doing this correctly can make the car passing those corner at a faster speed.
Camber in GT4 is negative angle. More camber value means more negative camber.
Unlike real life, in GT4 the amount of angle that the tire make during cornering is the same as the angle of the car body roll. By measuring how much car body roll happen during cornering, we can estimate how much camber angle needed.
The optimal camber value for grip racing is different for each car, and can change when other suspension settings are changed.
Increasing the front camber does not always result in more front grip, especially if your car has little body roll.
There is no formula for camber, its better to start from scratch and see what each change does.
Higher than normal value can be used to make the car lose traction more in corners and on straightaways, so if N1 tires aren't slippy enough to drift, using excessive camber can help it. (Not a recommended method of tuning)
Using high camber value can increase tire wear
Toe
-4 is toe out, +4 is toe in.


Positive rear toe can make the car drift longer, more stable and easier to control, and on some cars it can give a little more traction to help acceleration.
Negative rear toe makes exiting and entering drift easier.
Positive front toe makes the car more stable on the straights, but it doesn't handle as well.
Negative front toe makes the car more responsive to steering, and can help with handling, but the car becomes more unstable.
Excessive toe angle can slow down a car and can cause more tire wear.
Stabilizer
Also known as anti roll bar or swaybar, it can have the value between 1 and 7.
High setting will make left and right wheel less independent, but with benefit of less body roll.
Tuning stabilizer involve in balancing between car roll and left and right wheel independencies.
Higher front value generally makes the car understeer more, it is good for a car that has corner entry spin tendencies (MR and RR).
Higher rear value can help FF car to turn better.
Stabilizer has most influence at mid corner. Because the stabilizer try to hold left and right suspension together, using high value will reduce the left and right suspension independency. This will make the side with stronger stabilizer loose traction more. At mid corner when the car being force to roll by centrifugal force, the side with stronger stabilizer will resist the force more, resulting in less traction for that side. This is looks apparent on MR, where you see the car rear get gradually loose traction on mid corner. Increase the front stabilizer or reduce the rear stabilizer to cure that.
Use stabilizer appropriately, use in combination with other suspension setting. Too strong will make the car unstable (bounce left and right) in road irregularity, especially on corner. Too soft will make the car roll too much and reduce traction.
Brake Balance Controller
Scaff's BBC Guide thread
BBC control how much force applied to the front and rear brake. By increasing BBC, we increase braking force. Unfortunately, if we set braking force too high, the GT4 always on Antilock Braking System will interfere and can make the braking distance increase. There is an optimum BBC value, sometimes a combination of spesific front and rear value, which varies for each car that gives the best braking distance.
Carefully tuning front and rear BBC value can help correct handling while braking and reduce the braking distance.
Transmission
Transmission is a gear combination that works to deliver power from engine to the tires. Correct gearing can make the car accelerate faster and has high speed too. It is a good thing that most car in GT4 has modifiable gearing. We can make an already fast car even faster.
Auto configuration feature can help us create a gear for spesific speed. You will see on some setting mentioned using "auto 16", this mean we have to change the auto number to 16. If the number is already 16 you have to change it to 17 or 15 and then to 16. If final drive not mentioned, it usually mean you use auto at default final drive. If final drive mentioned, you need to change the final drive before changing auto number.
auto configuration can give the same top speed for the same car type, like for example auto 1 at 5.000 final drive will give top speed of 150mph on most LMP Car.
Long gearing (low gear ratio and low final drive ratio) can reduces tire spin, it have higher top speed but also lowers acceleration.
The key to gear tuning is matching the gear to the corner speed or straightaway speed.
New gear ratio * new final drive * new speed = old gear ratio * old final drive * old speed
Tranny trick = move final gear ratio to maximum value, move auto to 25 and then to 1, and finally, move the final drive ratio to a value that makes the car top out at the end of the longest straight.
Closer gearing can be created by lowering the first gear ratio, raising last gear ratio, and adjusting other gear so it will look like "\".
Other way to make closer gearing is by using the tranny trick, which can reduce the distance between 1st and last gear more. In order to get the needed speed, use slight variation, like a lower final drive before using auto (if the resulting top speed is too high) or raise auto number (if the resulting top speed is too low).
If both methods above are combined, the result is that your gearing will be very close.
Close gearing can be very helpful for cars with a steep power curve.
LSD
LSD works by distributing power between wheels, that is only the rear wheels on an FR drivetrain, front wheels on a FF drivetrain, etc.
At a lower value, the power goes to the wheel that is easiest to spin, so you may have just one tire spinning at a time, which lowers traction greatly and reduces acceleration.
At higher values the left and right wheel will have low speed difference, LSD will try to keep both wheels rotating at more similar speeds. This makes the individual tires less likely to spin, so the "slip" is reduced. This will not, however prevent both tires spinning (loss of traction) which often occurs with some high power cars. High LSD values can make the car understeer more if used set too high.
Initial LSD affects the car behavior when not braking or accelerating, for instance when cruising or throttle lift off.
Accel LSD affects the car behavior when accelerating.
Decel LSD affects the car behavior when braking.
The LSD value seems multiplied by how much G's the car can pull on acceleration or braking. (2G's = 2 times the force of gravity.)
ASM
ASM pretty much applies the brakes or when it senses understeer or oversteer. The higher the number it is, the more sensitive it is (ie setting ASM Understeer at 10 will get rid of more understeer than setting it at 3). Since ASM applies the brakes when it senses an unwanted handling, it slows down the car. So it's best to keep it at a minimum, and if wanted, none.

Since the handling may be unwanted after the removal of ASM, the best way to cure it is to control the throttle. When it is understeering in corners, let off the throttle some so it will go through the corner more easily. And if your car has a tendency to oversteer when hitting the throttle out of corners, ease into the accelerator, so your rear wheels won't spin and make you oversteer.

Of course, in some cases ASM is a bit faster, such as helping go across a sweeper on the track more easily, using a normal controller. But in most other cases, it will slow down the car, resulting in a few extra seconds on your laptime.

When you tune your car, always decide wether you will use ASM or not. Car handling can feel very different between using and not using them. If possible always try to tune with ASM off, it will be easier to know what is wrong with the car. If you can drive the car without ASM, you can improve your time more.

TCS
TCS works to improve handling by reduces the wheelspin / slip during acceleration by slowing down the wheel (using the brakes or by lowering engine power). Unlike real life, this is not the same as launch control in some exotic car, in GT4 using TCS will reduce acceleration at any speed and should not be used to increase acceleration.
TCS can help control car with high power.
Higher TCS value do not always mean more control, using TCS:1 is usually enough for most cases.
You can modulate the throttle so you won't need to use TCS, and it will make your car accelerate faster.
Max Speed Tuning
The key is to get to a wheelie setting as close as possible but without making the car actually do a wheelie.
Wheelie = the front tire lift by the wind, and it results in more acceleration, and can make the car go faster than normal.
Wheelie trick = low spring rate, high front ride height, low rear height, low front downforce, high rear downforce, and plenty of power!
Don't hit the rev limiter.

Gran Turismo 4 Soundtrack

A full listing of the tracks found in the game jukebox are as follows.

Spiderbait - Live In A Box
Jet - Roll Over DJ
Aquasky Vs MasterBlaster - 777
Ulrich Schnauss - A Million Miles Away
Freq Nasty - Amped
X-RAY SUN - Animalised
The Hives - B Is For Brutus
The Soundtrack of Our Lives - Bigtime
Span - Don't Think The Way They Do
The Distillers - Drain The Blood
Fischerspooner - Emerge (Dave Clarke Remix)
differentGear - Forget
Freq Nasty - Fresh
Queens Of The Stone Age - Go With The Flow
Bushwacka! - Healer (House Mix)
Curve - Hell Above Water
Eagles of Death Metal - I Only Want You
Whitey - In The Limelight
The Soundtrack of Our Lives - Mother One Track Mind
Syntax - Pray (Dave London Dub)
The Eighties Matchbox B-Line Disaster - Psychosis Safari
Photek - Quaman
Kasabian - Reason Is Treason (Jack Knife Lee Remix)
Photek - Rinsa
Feeder - Shatter
Hundred Reasons - Stalemate
Warren Suicide - Trash Technology
The Hives - Uptight
Snow Patrol - Wow
Masahiro Ando - Freedom To Win
Masahiro Ando - Get Closer
Masahiro Ando - Green Monster
Masahiro Ando - Kiss You Goodbye
Masahiro Ando - Nobody
Masahiro Ando - Drive You Crazy
Masahiro Ando - Vette Lag
Masahiro Ando - Moon Over The Castle (Orchestra Version)
THE ANTIDOTE - Bullet
HALLUCINOGEN - Bubble 'n Tweak
ETNICA - Checker Flag
KOX-BOX - Inside Every Man (There's a Machine Waiting to Come Out)
Synthetic - Moon Over The Castle Short
Synthetic - Moon Over The Castle Long
daiki kasho - It's All About You
daiki kasho - Soul Surfer
daiki kasho - Wicked
daiki kasho - What to Believe
daiki kasho - Good Days Bad Days
daiki kasho - Break Down
daiki kasho - My Precious
Franz Liszt - Leibestraum III
Johann Sebastian Bach - Air on the G string
Johann Sebastian Bach - Jesus bleibet meine Freude
Johann Sebastian Bach - Suite fur Violoncello Nr.1 C major, BWV.1007
Saint-Saens - Le cygne
Felix Mendelssohn - Fruhlingslied, Op.67 No.4
Wolfgang Amadeus Mozart - Rondo in D major, KV485
Erik Satie - Je te veux
Johann Pachelbel - Canon
Claude Debussy - La fille aux cheveux de lin
Claude Debussy - Clair de lune
Claude Debussy - Reverie
Erik Satie - Gymnopediel
Frederic Chopin - Prelude No.15 in D-flat major, Op.28 No.15
Modest Mussorgsky - Pictures as an Exhibition Promenade
James Brown - (Call Me) Super Bad Parts 1, 2 & 3 (Gran Turismo 4 Pop Rox Remix)
Chronic Future - Apology For Non-Symmetry
The Crystal Method - Born Too Slow (Deepsky's Green Absinthe Dub Mix)
Dirty Americans - Car Crash
Bootsy & Friends featuring D-Greasy & Bino - D-Greasy Rides
Boralis - Don't Mean A Thing
Will.I.Am - Drop On You
Will.I.Am - It Don't Mean Nothing
Judas Priest - Free Wheel Burning
Rock 'n' Roll Soldiers - Funny Little Feeling
Mr. Natural - Gameplan
Earth, Wind & Fire - Getaway (Gran Turismo 4 Pop Rox Remix)
Papa Roach - Getting Away With Murder (Gran Turismo 4 Vrenna/Walsh Remix)
Apollo 440 - Hold The Brakes
Apollo 440 - Start The Car
Jeff Beck - Hot Rod Honeymoon
The Roots featuring Dom - I Don't Care
The Donnas - I Don't Want To Know
Bootsy & Friends featuring D-M.A.U.B. - Let's Roll
The Commodores - Machine Gun (Gran Turismo 4 Pop Rox Remix)
Dieselboy + Kaos, Vocals by J-Messinian - Nitro
Papa Roach - Non Listening
Jimmy Eat World - Nothingwrong
Yello - Oh Yeah
Van Halen - Panama
X-ecutioners - Ready To Rock
Deepsky - Real Dream
Wylde Bunch - Rockstar
Arlo - Runaround
Less Than Jake - Short Burning Fuse
A. Skillz - Slip And Slide
A. Skillz - Till The Break
The Blasters - So Long Baby Goodbye
Joe Satriani - Summer Song
Stratus - You Must Follow
Kaiser Chiefs - I Predict A Riot
Franz Ferdinand - Michael
The Bravery - Swollen Summer
The Infadels - Can't Get Enough

Gran Turismo 4 Track List

Here is all the tracks on Gran Turismo 4, sorted by which day they are unlocked.

World Circuits
Circuit de la Sarthe I (chicanes) | 8.48 Miles | 112.4 Feet
Circuit de la Sarthe II (no chicanes) | 8.44 Miles | 112.4 Feet
Fuji Speedway 90's | 2.73 Miles | 125.0 Feet
Fuji Speedway 80's | 2.68 Miles | 125.0 Feet
Fuji Speedway 2005 | 2.84 Miles | 121.4 Feet
Fuji Speedway 2005 GT | 2.81 Miles | 121.4 Feet
Infineon Raceway - Sports Car Course | 2.52 Miles | 163.4 Feet
Infineon Raceway - Stock Car Course | 2.00 Miles | 163.4 Feet
Laguna Seca Raceway| 2.24 Miles | 180.4 Feet
Nurburgring Nordschleife | 12.94 Miles | 984.2 Feet
Suzuka Circuit | 3.61 Miles | 131.2 Feet
Suzuka Circuit East Course | 1.39 Miles | 110.2 Feet
Suzuka Circuit West Course | 2.16 Miles | 46.6 Feet
Twin Ring Motegi - Road Course | 2.98 Miles | 99.7 Feet
Twin Ring Motegi - East Short Course | 2.13 Miles | 99.7 Feet
Twin Ring Motegi - West Short Course | .93 Miles | 10.2 Feet
Twin Ring Motegi - Super Speedway | 1.5 Miles | 9.8 Feet
Tsukuba Circuit | 1.27 Miles | 17.4 Feet
Tsukuba Circuit Wet | 1.27 Miles | 17.4 Feet



Dirt & Snow
Cathedral Rocks Trail I | 2.19 Miles | 114.8 Feet
Cathedral Rocks Trail II | 1.20 Miles | 103.3 Feet
Chamonix | 2 Miles | 196.8 Feet
Grand Canyon | 2.2 Miles | 191.6 Feet
Ice Arena | .64 Miles | 0 Feet
Swiss Alps | 2.05 Miles | 183.1 Feet
Tahiti Maze | 2.24 Miles | 181.4 Feet



Original Circuits
Apricot Hill Raceway | 2.40 Miles | 83.7 Feet
Autumn Ring | 1.83 Miles | 98.4 Feet
Autumn_Ring_Mini | 0.80 Miles | 53.1 Feet
Deep Forest Raceway | 2.24 Miles | 148.3 Feet
El Capitan | 2.97 Miles | 206.7 Feet
Grand Valley East Section | 1.86 Miles | 57.1 Feet
Grand Valley Speedway | 3.07 Miles | 67.3 Feet
High-speed Ring | 2.49 Miles | 27.9 Feet
Midfield Raceway | 2.21 Miles | 182.1 Feet
Trial Mountain Circuit | 2.47 Miles | 166.7 Feet



City Courses
Citta di Aria
Clubman Stage Route 5 | 1.53 Miles | 48.2 Feet
Costa di Amalfi
Côte d'Azur
George V Paris
Hong Kong
New York
Opera Paris
Seattle Circuit
Seoul Central
Tokyo Route 246
Special Stage Route 5 | 2.35 Miles | 69.6 Feet

Power & Speed
Test Course
Las Vegas Drag Strip


Driving Park
Test Course
Gymkhana
Motorland
Beginner Course


When Are Tracks Unlocked?
Day 1 - Autumn Ring Mini
Day 1 - Beginner Course
Day 1 - Cathedral Rocks Trail II
Day 1 - Citta di Aria
Day 1 - Clubman Stage Route 5
Day 1 - El Capitan
Day 1 - Fuji Speedway 90s Day 1 - Grand Canyon
Day 1 - Grand Valley Speedway East
Day 1 - High Speed Ring
Day 1 - Infineon Raceway Sport Car Course
Day 1 - Laguna Seca Raceway
Day 1 - Midfield Raceway
Day 1 - Motor Sports Land II
Day 1 - New York
Day 1 - Nurburgring Nordschleife
Day 1 - Seattle Circuit
Day 1 - Suzuka Circuit East Course
Day 1 - Swiss Alps
Day 1 - Test Course
Day 1 - Tokyo R246
Day 1 - Trial Mountain Circuit
Day 1 - Twin Ring Motegi Road Course West Short
Day 1 - Twin Ring Motegi Super Speedway
Day 1 - Tsukuba Circuit
Day 1 - Seoul Central
Day 15 - Deep Forest Raceway
Day 29 - Opera Paris
Day 43 - Fuji Speedway 80s
Day 57 - Special Stage Route 5
Day 71 - Suzuka Circuit
Day 85 - Twin Ring Motegi Road Course East Short
Day 99 - Grand Valley Speedway
Day 113 - Hong Kong
Day 127 - Suzuka Circuit West Course
Day 141 - Fuji Speedway 2005 GT
Day 155 - Ice Arena
Day 169 - Apricot Hill Raceway
Day 183 - Cote d Azur
Day 197 - Tahiti Maze
Day 211 - Twin Ring Motegi Road Course
Day 225 - George V Paris
Day 239 - Cathedral Rocks Trail I
Day 253 - Costa di Amalfi
Day 267 - Circuit de la Sarthe 1
Day 281 - Autumn Ring
Day 295 - Infineon Raceway Stock Car Course
Day 309 - Chamonix
Day 323 - Fuji Speedway 2005 F
Day 337 - Tsukuba Circuit Wet
Day 351 - Circuit de la Sarthe 2 (Unchicaned)

Gran Turismo 4 License Tests

Here is the full list of license tests on Gran Turismo 4.

Test B-1
- Track : Test Course
- Car : Mazda Demio (J) '99
- Times;

Gold - 0'10.500

Silver - 0'10.400

Bronze - 0'11.300

Test B-2
- Track : Test Course
- Car : Mitsubishi 3000GT VR-4 Turbo (J) '95
- Times;

Gold - 0'11.000

Silver - 0'11.200

Bronze - 0'12.200

Test B-3
- Track : Deep Forest Raceway
- Car : Honda CR-X del Sol SiR '92
- Times;

Gold - 0'30.900

Silver - 0'31.500

Bronze - 0'33.500

Test B-4
- Track : Deep Forest Raceway
- Car : Nissan Silvia Q's Aero (S14) '96
- Times;

Gold - 0'29.800

Silver - 0'30.400

Bronze - 0'32.300

Test B-5
- Track : Tsukuba
- Car : Mini One '02
- Times;

Gold - 1'27.200

Silver - 1'29.300

Bronze - 1'37.000

Test B-6
- Track : Test Course
- Car : Renault Megane 2.0 16V '03
- Times;

Gold - 0'22.600

Silver - 0'23.300

Bronze - 0'25.500

Test B-7
- Track : Test Course
- Car : Dodge Viper GTS '99
- Times;

Gold - 0'0'26.700

Silver - 0'27.810

Bronze - 0'30.000

Test B-8
- Track : Twin Ring Motegi - Road Course
- Car : Mazda MX-5 J-Limited (NA, J) '91
- Times;

Gold - 0'15.400

Silver - 0'15.500

Bronze - 0'16.600

B-Coffee Break
- Track : Gymkhana Course
- Car : Diahatsu Copen Active Top '02
- Times;

Gold - 0'11.800

Silver - 0'13.200

Bronze - --'--.---

Test B-9
- Track : Twin Ring Motegi - Road Course
- Car : BMW M3 CSL '03
- Times;

Gold - 0'12.550

Silver - 0'12.900

Bronze - 0'13.500

Test B-10
- Track : Laguna Seca
- Car : Citroen C3 1.6 '02
- Times;

Gold - 2'14.400

Silver - 2'18.000

Bronze - 2'28.800

Test B-11
- Track : Grand Canyon
- Car : Toyota Celica 2000GT-FOUR (ST165) '86
- Times;

Gold - 0'17.650

Silver - 0'18.000

Bronze - 0'19.400

Test B-12
- Track : Swiss Alps
- Car : Peugeot 205 Turbo 16 '85
- Times;

Gold - 0'17.500

Silver - 0'18.000

Bronze - 0'19.500

Test B-13
- Track : Tsukuba Circuit
- Car : Fiat Barchetta Giovane Due '00
- Times;

Gold - 0'22.650

Silver - 0'23.100

Bronze - 0'25.000

Test B-14
- Track : El Capitan
- Car : Nissan Skyline Coupe 350GT '03
- Times;

Gold - 0'18.100

Silver - 0'18.800

Bronze - 0'20.200

Test B-15
- Track : Infineon Raceway
- Car : Chrysler PT Cruiser '00
- Times;

Gold - 2'19.000

Silver - 2'22.600

Bronze - 2'35.000

Test B-16
- Track : Tsukuba Circuit
- Car : BMW 120d '04
- Times;

Gold - 0'23.700

Silver - 0'24.200

Bronze - 0'25.680

Prize cars
- Bronze : Volkswagen Lupo 1.4 '02
- Silver : Mazda Kusabi '03
- Gold : Honda S500 '63


A great guide on how to do these National B license tests is found here.





National A
Test A-1
- Track : High Speed Ring
- Car : Mitsubishi FTO GPX '94
- Times;

Gold - 0'30.750

Silver - 0'31.100

Bronze - 0'33.080

Test A-2
- Track : High Speed Ring
- Car : Lotus Elise 111R '04
- Times;

Gold - 0'28.000

Silver - 0'28.400

Bronze - 0'30.290

Test A-3
- Track : Deep Forest Raceway
- Car : Mitsubishi Eclipse Spyder GTS '03
- Times;

Gold - 0'12.000

Silver - 0'12.300

Bronze - 0'12.700

Test A-4
- Track : Suzuka Circuit
- Car : Subaru Legacy B4 3.0R '03
- Times;

Gold - 0'22.050

Silver - 0'22.500

Bronze - 0'23.700

Test A-5
- Track : Grand Valley East
- Car : Audi A3 3.2 Quattro '03
- Times;

Gold - 1'30.500

Silver - 1'32.000

Bronze - 1'36.800

Test A-6
- Track : Twin Ring Motegi - Road Course
- Car : Mercedes Benz SLK 230 Kompressor '98
- Times;

Gold - 0'30.800

Silver - 0'31.900

Bronze - 0'33.500

Test A-7
- Track : Nürburgring Nordschleife
- Car : Volkswagen Golf V GTI '05
- Times;

Gold - 0'17.200

Silver - 0'17.400

Bronze - 0'18.600

Test A-8
- Track : El Capitan
- Car : Mazda RX-8 Type-S (J) '03
- Times;

Gold - 0'15.880

Silver - 0'16.400

Bronze - 0'17.150

A-Coffee Break
- Track : Gymkhana Course
- Car : Peugeot 206cc '01
- Times;

Gold - 0'28.510

Silver - 0'29.919

Bronze - --'--.---

Test A-9
- Track : Suzuka Circuit
- Car : Honda Civic Type R (EP) '04
- Times;

Gold - 0'17.200

Silver - 0'17.614

Bronze - 0'18.900

Test A-10
- Track : Suzuka Circuit
- Car : Honda Integra Type R (DC5) '03
- Times;

Gold - 2'48.000

Silver - 2'51.000

Bronze - 3'00.000

Test A-11
- Track : Grand Canyon
- Car : Lancia Delta HF Integrale Evolutione '91
- Times;

Gold - 0'12.800

Silver - 0'13.100

Bronze - 0'14.000

Test A-12
- Track : Tahiti Maze
- Car : Subaru Impreza Sedan WRX STi (GD, Type-II) '02
- Times;

Gold - 0'29.500

Silver - 0'30.600

Bronze - 0'32.770

Test A-13
- Track : Trial Mountain Circuit
- Car : Nissan Skyline GT-R Vspec II (R32) '94
- Times;

Gold - 0'44.600

Silver - 0'45.300

Bronze - 0'48.300

Test A-14
- Track : Nürburgring Nordschleife
- Car : Audi TT Coupe 1.8T Quattro '00
- Times;

Gold - 0'32.350

Silver - 0'33.000

Bronze - 0'36.490

Test A-15
- Track : Trial Mountain Circuit
- Car : Mazda 6 5-door '03
- Times;

Gold - 2'05.000

Silver - 2'07.000

Bronze - 2'16.000

Test A-16
- Track : Nürburgring Nordschleife
- Car : Mazda RX-7 Spirit R Type A (FD) '02
- Times;

Gold - 0'53.700

Silver - 0'56.000

Bronze - 1'02.700

Prize cars
- Bronze : Pontiac Sunfire GXP Concept '02
- Silver : Honda Dualtone '01
- Gold : Nissan Skyline GT-R (Gran Turismo Version) '01

A great guide on how to do these National A license tests is found here.





International B
Test IB-1
- Track : Tsukuba Circuit
- Car : Hyundai Coupe FX '01 (PAL), Hyundai Tiburon GT '01 (NTSC)
- Times;

Gold - 0'14.440

Silver - 0'14.870

Bronze - 0'15.570

Test IB-2
- Track : Nürburgring Nordschleife
- Car : Mercedes-Benz SL 500 (R129) '98
- Times;

Gold - 0'25.200

Silver - 0'26.000

Bronze - 0'27.300

Test IB-3
- Track : Suzuka Circuit
- Car : Honda PRELUDE Type S '98
- Times;

Gold - 0'27.600

Silver - 0'28.430

Bronze - 0'30.230

Test IB-4
- Track : Deep Forest Raceway
- Car : Audi S4 '03
- Times;

Gold - 0'28.000

Silver - 0'28.840

Bronze - 0'30.600

Test IB-5
- Track : Costa di Amalfi
- Car : Peugeot 206 RC '03
- Times;

Gold - 2'46.000

Silver - 2'50.000

Bronze - 3'02.500

Test IB-6
- Track : Fuji Speedway
- Car : BMW Z4 '03
- Times;

Gold - 0'17.700

Silver - 0'18.560

Bronze - 0'20.890

Test IB-7
- Track : Fuji Speedway
- Car : BMW Z4 '03
- Times;

Gold - 0'17.700

Silver - 0'18.560

Bronze - 0'20.890

Test IB-8
- Track : New York
- Car : Chrysler Crossfire '04
- Times;

Gold - 0'42.500 (PAL) / 0'43.200 (NTSC)

Silver - 0'43.560 / 0'44.440

Bronze - 0'46.400 / 0'46.800

IB-Coffee Break
- Track : Gymkhana Course
- Car : TVR Griffith 500 '94
- Times;

Gold - 0'32.500

Silver - 0'33.333

Bronze - -'--.---

Test IB-9
- Track : Citta di Aria
- Car : Volkswagen Bora V6 4MOTION '01
- Times;

Gold - 0'21.650 (PAL) / 0'22.000 (NTSC)

Silver - 0'22.390 / 0'22.660

Bronze - 0'24.000 / 0'24.000

Test IB-10
- Track : Hong Kong
- Car : MGF '97
- Times;

Gold - 1'54.500 (PAL) / 1'55.200 (NTSC)

Silver - 1'57.420 / 1'57.420

Bronze - 2'05.180 / 2'05.180

Test IB-11
- Track : Grand Canyon
- Car : Mitsubishi Lancer Evolution VIII MR GSR '04
- Times;

Gold - 0'18.030 (PAL) / 0'18.200 (NTSC)

Silver - 0'18.410 / 0'18.800

Bronze - 0'19.800 / 0'19.800

Test IB-12
- Track : Ice Arena
- Car : Toyota CELICA GT-FOUR RC (ST185) '91
- Times;

Gold - 0'24.000

Silver - 0'24.720

Bronze - 0'26.450

Test IB-13
- Track : El Capitan
- Car : Ford FOCUS RS '02
- Times;

Gold - 0'29.700

Silver - 0'30.860

Bronze - 0'33.170

Test IB-14
- Track : El Capitan
- Car : Mercedes-Benz SL 600 (R230) '04
- Times;

Gold - 0'35.900

Silver - 0'37.000

Bronze - 0'40.200

Test IB-15
- Track : Citta di Aria
- Car : Alfa Romeo Giulia Sprint GTA 1600 '65
- Times;

Gold - 2'11.000

Silver - 2'14.930

Bronze - 2'23.550

Test IB-16
- Track : Citta di Aria
- Car : Lotus Esprit V8 '02
- Times;

Gold - 0'19.000

Silver - 0'19.700

Bronze - 0'21.300

Prize cars
- Bronze : NIKE One 2022 '22
- Silver : MAZDA RX-8 Concept (Type-II) '01
- Gold : JENSEN HEALEY Interceptor Mk.III '74

A great guide on how to do these International B license tests is found here.





International A
Test IA-1
- Track : Midfield Raceway
- Car : Jaguar XJ220 '92
- Times;

Gold - 0'32.000 (PAL) / 0'32.200 (NTSC)

Silver - 0'33.166

Bronze - 0'35.680

Test IA-2
- Track : Suzuka Circuit
- Car : Alfa Romeo Spider 3.0i V6 24V '01
- Times;

Gold - 0'52.000

Silver - 0'53.130

Bronze - 0'58.000

Test IA-3
- Track : Fuji Speedway '90s
- Car : Nissan SKYLINE GT-R Vspec II (R34) '00
- Times;

Gold - 0'17.350

Silver - 0'17.700

Bronze - 0'19.800

Test IA-4
- Track : Apricot Hill Raceway
- Car : FPV GT '04
- Times;

Gold - 0'34.270

Silver - 0'35.298

Bronze - 0'37.000

Test IA-5
- Track : El Capitan
- Car : Seat Ibiza Cupra '04
- Times;

Gold - 2'28.000

Silver - 2'32.440

Bronze - 2'42.980

Test IA-6
- Track : Autumn Ring
- Car : Honda HONDA S2000 Type V '00
- Times;

Gold - 0'30.700

Silver - 0'31.724

Bronze - 0'33.600

Test IA-7
- Track : Trial Mountain Circuit
- Car : RUF CTR "Yellow Bird" '87
- Times;

Gold - 0'34.000

Silver - 0'35.020

Bronze - 0'37.000

Test IA-8
- Track : Hong Kong
- Car : Alfa Romeo 156 2.5 V6 24V '98
- Times;

Gold - 1'06.000

Silver - 1'08.000

Bronze - 1'13.300

IA-Coffee Break
- Track : Gymkhana Course
- Car : Nissan 350Z Roadster (Z33) '03
- Times;

Gold - 0'41.000

Silver - 0'42.230

Bronze - -'--.---

Test IA-9
- Track : Opera Paris
- Car : Citroen Xsara VTR '03
- Times;

Gold - 0'42.550

Silver - 0'43.827

Bronze - 0'45.760

Test IA-10
- Track : Fuji Speedway 2005
- Car : Toyota CALDINA GT-FOUR '02
- Times;

Gold - 2'13.000

Silver - 2'16.300

Bronze - 2'25.000

Test IA-11
- Track : Swiss Alps
- Car : Mitsubishi PAJERO Evolution Rally Raid Car '03
- Times;

Gold - 0'29.800

Silver - 0'30.694

Bronze - 0'33.000

Test IA-12
- Track : Chamonix
- Car : Toyota CELICA GT-FOUR Rally Car (ST185) '95
- Times;

Gold - 0'59.000

Silver - 1'00.770

Bronze - 1'04.800

Test IA-13
- Track : Nürburgring Nordschleife
- Car : BMW M5 '05
- Times;

Gold - 0'25.580

Silver - 0'27.030

Bronze - 0'28.500

Test IA-14
- Track : Twin Ring Motegi - Road Course
- Car : TVR Tamora '02
- Times;

Gold - 0'14.200

Silver - 0'14.472

Bronze - 0'15.340

Test IA-15
- Track : Nürburgring Nordschleife
- Car : Mercedes-Benz 190 E 2.5 - 16 Evolution II '91
- Times;

Gold - 9'00.000

Silver - 9'23.000

Bronze - 10'00.000

Test IA-16
- Track : Circuit de la Sarthe II
- Car : Nissan R92CP Race Car '92
- Times;

Gold - 1'43.400

Silver - 1'47.000

Bronze - 1'52.300

Prize cars
- Bronze : NISMO 270R '94 (S14)
- Silver : NISSAN GT-R Concept (TokyoShow) '01
- Gold : DOME Zero '78

A great guide on how to do these International A license tests is found here.





Super
Test S-1
- Track : Twin Ring Montegi Road Course
- Car : Honda Gathers Drider CIVIC Race Car '98]
- Times;

Gold - 2'17.00

Silver - 2'21.110

Bronze - 2'26.700

Test S-2
- Track : Citta Di Aria
- Car : Alfa Romeo Spider 1600 Duetto '66
- Times;

Gold - 2'17.000

Silver - 2'21.110

Bronze - 2'26.440

Test S-3
- Track : Special Stage Route 5
- Car : Saleen S7 '02
- Times ;

Gold - 1'24.500

Silver - 1'27.000

Bronze - 1'33.400

Test S-4
- Track : Costa Di Amalfi
-Car : Lancia STRATOS Rally Car '77
-Times ;

Gold - 2'17.000

Silver - 2'21.110

Bronze - 2'27.500

Test S-5
- Track : Seattle
- Car : Ford GT '05
- Times ;

Gold - 1'34.200

Silver - 1'37.500

Bronze - 1'43.200

Test S-6
- Track : Ice Arena
- Car : Hundai Accent Rally Car '01
- Times ;

Gold - 0'57.000

Silver - 0'58.710

Bronze - 1'000.900

Test S-7
- Track : Trial Mountain
- Car : Mercedes Benz SLR McLaren '03
- Times ;

Gold - 1'30.500

Silver - 1'32.000

Bronze - 1'38.300

Test S-8
- Track : Tokyo Route 246
- Car : Honda TAKATA Dome NSX (JGTC) '03
- Times ;

Gold - 1'33.000

Silver - 1'36.330

Bronze - 1'42.000

Coffee Break
- Track : Gymkhana-MAZE
- Car : Honda BEAT Version F '92
-Times ;

Gold - 1'33.000

Silver - 1'36.000

Bronze - -'--.---

Test S-9
- Track : El Capitan
- Car : Dodge Viper SRT-10 '03
- Times ;

Gold - 1'47.800

Silver - 1'51.300

Bronze - 2'00.000

Test S-10
- Track : Grand Canyon
- Car : Mitsubishi STARION 4WD Rally Car '84
- Times ;

Gold - 2'47.000

Silver - 2'53.000

Bronze - 3'02.000

Test S-11
- Track :Opera Paris
- Car :Renault Clio Renault Sport V-6 phase 2 '03
- Times ;

Gold - 1'36.620

Silver - 1'38.500

Bronze - 1'44.230

Test S-12
- Track : Suzuka Circut
- Car : Nissan MOTUL PITWORK Z (JGTC) '04
- Times ;

Gold - 1'55.919

Silver - 1'59.437

Bronze - 2'05.730

Test S-13
- Track :Infenion Raceway-Sports Car Course
- Car :Audi R8 Race Car '01
- Times ;

Gold - 1'16.120

Silver - 1'17.300

Bronze - 1'22.700

Test S-14
- Track : Charmonix
- Car : Peugeot 205 Turbo 16 Rally Car '85
- Time ;

Gold - 2'26.500

Silver - 2'30.895

Bronze - 2'40.043

Test S-15
- Track : Circut De la Sarthe
- Car : Bently Speed 8 Race Car
- Time ;

Gold - 3'19.000

Silver - 3'25.400

Bronze - 3'36.600

Test S-16
- Track : Nurburgring North Course
- Car : Mercedes Benz 190E 2.5 16 Evolution Touring car '92
- Time ;

Gold - 7'07.700
Silver - 7'30.300
Bronze - 7'58.300
Final Prize cars
Super Gold Licenses: [Ford Model T Tourer '15]
Super Silver Licenses: Pontiac Solstice Coupe concept '02
Super Bronze Licenses: Mercury Cougar XR-7 '67

The fastest Starting Arcade Mode Car

The fastest starting arcade mode car is the Lister Storm V12 Race Car '99. It seems to be as fast as the Chevorlet Camaro LM Race Car '01. But to get this on GT Mode, you'll have to win Suzuka 1000km. If you full tune this in GT Mode, you will be able to defeat the Le Mans cars and win GT Championship. Just enjoy yourself, if you have just started GT Mode or have no memory card, go to Arcade Mode and race this car!

Saturday, May 1, 2010

How to win 400,000 credits easily on GT4

This is a cheat I just discovered. First, race in the Capri Rally Normal event (You must have a 276hp or more car and IB License Tests completed). Race in both Forward and Reverse. When you win them, you got a Subaru Impreza Rally Car Prototype '01 that you can race in the Stars of Pleiades Championship race in Subaru dealership. Enter in the overall championship. After that you won the overall championship, you will get a Subaru Impreza Super Touring Car. Sell both the Impreza Rally Car Prototype and the Super Touring Car. You now added 400,000 Cr. to your bank!